Office of Educational Services & Support

   

Cognitive Development

 

GOAL 1: TO ACQUIRE LEARNING AND PROBLEM-SOLVING SKILLS

Indicator 1: Shows curiosity and desire to learn

Examples:

  • notices and collects objects such as bugs or acorns
  • explores new possibilities for using art materials
  • asks questions about events in a story

Indicator 2: Uses planning in approaching a task or activity

Examples:

  • places a bowl below funnel before beginning to pour
  • indicates what he/she plans to build or make
  • collects several items for a task before starting

Indicator 3: Observes and makes discoveries

Examples:

  • observes that apple cider is thicker at bottom of jar
  • notices that an empty bowl floats and a full one sinks
  • discovers the source of a problem (e.g., that the blocks on a truck are too wide to go through the tunnel)

Indicator 4: Finds more than one solution to a problem

Examples:

  • goes over, around and under a barrier
  • tries trading for a desired toy when asking for it doesn’t work
  • uses a shovel to tunnel under a sand hill and, when none is available, uses a cup or hand

Indicator 5: Applies information or experience to a new context

Examples:

  • piles up pillows to jump on (It’ll be softer, like with leaves")
  • having seen teacher tape a torn book, asks for tape to mend a torn drawing
  • draws on knowledge and experience in dramatic play ("Don’t touch the iron -it’s hot")

Indicator 6: Shows creativity and imagination

Examples:

  • finds own ways of moving body in a music activity
  • uses blocks to make a train
  • makes up a different ending to a familiar story

Indicator 7: Shows persistence in approaching tasks

Examples:

  • works for sustained period of time, sometimes leaving and returning to a task
  • persists in a task even after encountering a difficulty or problem,such as a block bridge falling down
  • finishes a puzzle or task once it is started

 

GOAL 2 : TO EXPAND LOGICAL THINKING SKILLS

Indicator 1: Classifies objects by physical features

Examples:

  • finds the one in a collection of things that does not belong
  • sorts objects according to common physical features
  • comments on similarities or differences among objects in shape,color, size, or texture

Indicator 2: Recognizes things that belong together conceptually

Examples:

  • from a pile of toys, selects food items to play grocery
  • points out a fish, boat, and duck as things that go in the water
  • makes a verbal comment about things going together ("kites and balloons go up in the air")

Indicator 3: Recalls the sequence of events

Examples:

  • recalls the steps in a familiar routine (e.g., singing "Happy Birthday," blowing out candles, eating cake)
  • anticipates what comes next in a story
  • performs in proper sequence three steps in cooking

Indicator 4: Arranges things in a series

Examples:

  • lines up measuring spoons from smallest to largest
  • makes three sizes of cookies for daddy, mommy, and baby
  • arranges several leaves from lightest to darkest

Indicator 5: Recognizes patterns and can repeat them

Examples:

  • extends a row of blocks alternating in size (big-small-big-small)
  • by placing another big and small
  • strings beads in a repeated pattern of colors
  • imitates the rhythm of a repeated series of claps

Indicator 6: Shows awareness of cause-effect relationships

Examples:

  • observes what happens when red paint is added to blue
  • notices that it is harder to pull a wagon with two children in it than with one
  • puts more rice in cans to produce different sounds

 

GOAL 3: TO ACQUIRE CONCEPTS AND INFORMATION LEADING TO A FULLER UNDERSTANDING OF THE IMMEDIATE WORLD

Indicator 1: Shows an awareness of time concepts

Examples:

  • demonstrates an awareness of sequence of the day’s activities(e.g., being picked up after circle time)
  • can anticipate what will happen in the afternoon
  • refers appropriately to doing something "yesterday" or "tomorrow"

Indicator 2: Identifies by name a wide range of objects and events

Examples:

  • points to objects, animals, body parts, etc., when label is given
  • names objects, body parts, etc., when asked, "What’s this"
  • uses correct names of objects and events in speech

Indicator 3: Makes comparisons

Examples:

  • says one ball is big and another little
  • describes one stick as longer that other
  • makes a three-way comparison ("You have a little juice, I have a lot, but she has the most")

Indicator 4: Uses words to describe the characteristics of objects

Examples:

  • labels object "big"
  • describes characteristics more fully, such as "big, red, round, has ridges..."

Indicator 5: Shows awareness of the roles people play in society

Examples:

  • plays role demonstrating relevant behaviors, such as feeding baby
  • or doctor giving shot
  • describes what firefighters, grocery clerks, or other community members do

Indicator 6: Shows understanding of different relationships of objects in space

Examples:

  • follows a verbal direction, such as "Put the cup on the plate"
  • describes spatial relationships correctly ("The ball is under the table")

Indicator 7: Uses one-to-one correspondence

Examples:

  • places one napkin for each cup at snack time
  • touches each object in a row and says each number in sequence

 

GOAL 4: TO DEMONSTRATE SKILLS IN MAKE-BELIEVE PLAY

Indicator 1: Makes believe with objects

Examples:

  • uses an object to represent another (e.g., a block as a car")
  • builds a sand castle and puts a shell on top for the "satellite dish")
  • holds hand to ear and pretends to dial a phone

Indicator 2: Takes on a pretend role

Examples:

  • says "I’m a doctor" or "I’m a mommy"
  • imitates actions and uses words of role ("You need to take your medicine")

Indicator 3: Makes believe about situations

Examples:

  • sits and rocks baby doll
  • pretends to go on picnic and discusses who will do what

 

GOAL 5: TO EXPAND VERBAL COMMUNICATION SKILLS AND BEGINNING READING AND WRITING SKILLS

Indicator 1: Recalls words in a song or finger play

Examples:

  • (A younger child might remember a simple chorus, an older child the words to an entire song.)

Indicator 2: Follows directions

Examples:

  • puts napkins in trash when asked
  • follows two-step directions ("Put the doll in the stroller and push the stroller to the house corner")
  • carries out three-step directions ("go to the block corner, get two blocks, and put them on the table")

Indicator 3: Uses words to communicate ideas and feelings

Examples:

  • explains reason for action ("We’re putting on boots because it’s raining")
  • states feelings with reasons for them ("I’m happy because it’s my birthday")
  • says "I’m angry" or "I feel sad"

Indicator 4: Talks with other children during daily activities

Examples:

  • (younger children may pay little attention to each others’ remarks; older children may engage in extensive dialogue.)

Indicator 5: Participates in group discussion

Examples:

  • offers a word or phrase in response to teacher questions
  • presents an idea in sentences

Indicator 6: Shows enjoyment of books and stories

Examples:

  • asks teacher to read book
  • makes comments about pictures and/or story
  • asks questions about aspects of story

Indicator 7: Tells a story in sequence, following the pictures in a book

Examples:

  • talks about what is happening in pictures on each page
  • tells a connected narrative using pictures as cues

Indicator 8: Demonstrates knowledge of how to use a book

Examples:

  • turns pages, looking at each
  • looks at book from front to back
  • "reads" pages from top to bottom and left to right

Indicator 9: Composes a story, letter, or song

Examples:

  • "tells the story" to go with a picture or scribble
  • invents series of related actions/episodes in house corner
  • dictates a letter or story to teacher

Indicator 10: Makes increasingly representational drawings

Examples:

  • announces that a circle in a painting is the sun
  • puts arms, legs, or facial features on person
  • makes a drawing with several people or objects

Indicator 11: Demonstrates an interest in using writing for a purpose

Examples:

  • scribbles or dictates a sign to label something or state message
  • uses scribbles, letter-like shapes, or words to make list
  • creates some sort of written product and labels it a letter

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